Skip to main content

Spyce active tags, version 2

(Updated with a little more explanation as to what's going on.)

The Spyce Active Tag compiler is coming along nicely. Spyce has had active tags since 1.3.0 (current active release is 1.3.13; it's very, very stable by now), but writing a tag library shares a lot of the problems that JSP 1.x tag libraries had; it takes a lot of code to get something done.

Now, I've updated the Spyce compiler to be able to compile tag libaries, and tied it in to the active handler feature as a bonus. Meaning, tags can wrapping their control logic together with the view so all the user has to write is a single tag, like "<chat:boxlet />" below. (You could put the controller logic into another module and write handler="foo.addLine" instead of self, but I'm keeping it simple here.)

Here's a simple example that defines and uses a chatbox component. Chat state is stored in the server globals area for simplicity. This code is running (for the next few days at least) over here. Update: original demo is down, but a slightly more sophisticated version (showing two chatboxes on the same page) is up at the spyce 2.0 prerelease site.

(I hope to get a beta of the next Spyce release (1.4? 2.0?) out later this week.)

(chatbox.spy)

[[.tagcollection ]]

[[.begin name=boxlet singleton=True ]]
[[.attr name=width default=300 ]]
[[.attr name=lines default=5 ]]

[[\  # this code runs when user hits Send
  def addLine(self):
    # (use get() in case server restarted)
    request._api.getServerGlobals().get('chatlines', []).append(request['newline'])
]]

[[.import names="pool"]] [[-- creates pool alias for request._api.getServerGlobals() --]]

<div width="[[= width ]]">
  [[     i = -int(lines)
     line = None # for first export
  ]]
  [[ for line in pool.setdefault('chatlines', [])[i:]:{ ]]
  <div>[[= line ]]</div>
  [[ } ]]
  <div>
  <f:text name=newline />
  <f:submit handler='self.addLine' value="Send" />
  <f:submit value="Refresh" />
  </div>
</div>

[[.export var=line as=last ]] [[-- sends this variable to the calling scope --]]
[[.end]]

(demo.spy)

[[.taglib as='chat' from='chatbox.spy']]

<html>
  <head>
    <title>Active tag handler test</title>
  </head>

  <body>
    <f:form>
      <chat:boxlet />
      The last line in chat is: [[= last ]]
    </f:form>
  </body>
</html>

(whitenoise added to keep blogger from screwing up my formatting...)

Comments

Anonymous said…
useful code !

Popular posts from this blog

Python at Mozy.com

At my day job, I write code for a company called Berkeley Data Systems. (They found me through this blog, actually. It's been a good place to work.) Our first product is free online backup at mozy.com . Our second beta release was yesterday; the obvious problems have been fixed, so I feel reasonably good about blogging about it. Our back end, which is the most algorithmically complex part -- as opposed to fighting-Microsoft-APIs complex, as we have to in our desktop client -- is 90% in python with one C extension for speed. We (well, they, since I wasn't at the company at that point) initially chose Python for speed of development, and it's definitely fulfilled that expectation. (It's also lived up to its reputation for readability, in that the Python code has had 3 different developers -- in serial -- with very quick ramp-ups in each case. Python's succinctness and and one-obvious-way-to-do-it philosophy played a big part in this.) If you try it out, pleas

A week of Windows Subsystem for Linux

I first experimented with WSL2 as a daily development environment two years ago. Things were still pretty rough around the edges, especially with JetBrains' IDEs, and I ended up buying a dedicated Linux workstation so I wouldn't have to deal with the pain.  Unfortunately, the Linux box developed a heat management problem, and simultaneously I found myself needing a beefier GPU than it had for working on multi-vector encoding , so I decided to give WSL2 another try. Here's some of the highlights and lowlights. TLDR, it's working well enough that I'm probably going to continue using it as my primary development machine going forward. The Good NVIDIA CUDA drivers just work. I was blown away that I ran conda install cuda -c nvidia and it worked the first try. No farting around with Linux kernel header versions or arcane errors from nvidia-smi. It just worked, including with PyTorch. JetBrains products work a lot better now in remote development mod

A review of 6 Python IDEs

(March 2006: you may also be interested the updated review I did for PyCon -- http://spyced.blogspot.com/2006/02/pycon-python-ide-review.html .) For September's meeting, the Utah Python User Group hosted an IDE shootout. 5 presenters reviewed 6 IDEs: PyDev 0.9.8.1 Eric3 3.7.1 Boa Constructor 0.4.4 BlackAdder 1.1 Komodo 3.1 Wing IDE 2.0.3 (The windows version was tested for all but Eric3, which was tested on Linux. Eric3 is based on Qt, which basically means you can't run it on Windows unless you've shelled out $$$ for a commerical Qt license, since there is no GPL version of Qt for Windows. Yes, there's Qt Free , but that's not exactly production-ready software.) Perhaps the most notable IDEs not included are SPE and DrPython. Alas, nobody had time to review these, but if you're looking for a free IDE perhaps you should include these in your search, because PyDev was the only one of the 3 free ones that we'd consider using. And if you aren