Skip to main content

Spyce active tags, version 2

(Updated with a little more explanation as to what's going on.)

The Spyce Active Tag compiler is coming along nicely. Spyce has had active tags since 1.3.0 (current active release is 1.3.13; it's very, very stable by now), but writing a tag library shares a lot of the problems that JSP 1.x tag libraries had; it takes a lot of code to get something done.

Now, I've updated the Spyce compiler to be able to compile tag libaries, and tied it in to the active handler feature as a bonus. Meaning, tags can wrapping their control logic together with the view so all the user has to write is a single tag, like "<chat:boxlet />" below. (You could put the controller logic into another module and write handler="foo.addLine" instead of self, but I'm keeping it simple here.)

Here's a simple example that defines and uses a chatbox component. Chat state is stored in the server globals area for simplicity. This code is running (for the next few days at least) over here. Update: original demo is down, but a slightly more sophisticated version (showing two chatboxes on the same page) is up at the spyce 2.0 prerelease site.

(I hope to get a beta of the next Spyce release (1.4? 2.0?) out later this week.)

(chatbox.spy)

[[.tagcollection ]]

[[.begin name=boxlet singleton=True ]]
[[.attr name=width default=300 ]]
[[.attr name=lines default=5 ]]

[[\  # this code runs when user hits Send
  def addLine(self):
    # (use get() in case server restarted)
    request._api.getServerGlobals().get('chatlines', []).append(request['newline'])
]]

[[.import names="pool"]] [[-- creates pool alias for request._api.getServerGlobals() --]]

<div width="[[= width ]]">
  [[     i = -int(lines)
     line = None # for first export
  ]]
  [[ for line in pool.setdefault('chatlines', [])[i:]:{ ]]
  <div>[[= line ]]</div>
  [[ } ]]
  <div>
  <f:text name=newline />
  <f:submit handler='self.addLine' value="Send" />
  <f:submit value="Refresh" />
  </div>
</div>

[[.export var=line as=last ]] [[-- sends this variable to the calling scope --]]
[[.end]]

(demo.spy)

[[.taglib as='chat' from='chatbox.spy']]

<html>
  <head>
    <title>Active tag handler test</title>
  </head>

  <body>
    <f:form>
      <chat:boxlet />
      The last line in chat is: [[= last ]]
    </f:form>
  </body>
</html>

(whitenoise added to keep blogger from screwing up my formatting...)

Comments

Anonymous said…
useful code !

Popular posts from this blog

The Missing Piece in AI Coding: Automated Context Discovery

I recently switched tasks from writing the ColBERT Live! library and related benchmarking tools to authoring BM25 search for Cassandra . I was able to implement the former almost entirely with "coding in English" via Aider . That is: I gave the LLM tasks, in English, and it generated diffs for me that Aider applied to my source files. This made me easily 5x more productive vs writing code by hand, even with AI autocomplete like Copilot. It felt amazing! (Take a minute to check out this short thread on a real-life session with Aider , if you've never tried it.) Coming back to Cassandra, by contrast, felt like swimming through molasses. Doing everything by hand is tedious when you know that an LLM could do it faster if you could just structure the problem correctly for it. It felt like writing assembly without a compiler -- a useful skill in narrow situations, but mostly not a good use of human intelligence today. The key difference in these two sce...

A week of Windows Subsystem for Linux

I first experimented with WSL2 as a daily development environment two years ago. Things were still pretty rough around the edges, especially with JetBrains' IDEs, and I ended up buying a dedicated Linux workstation so I wouldn't have to deal with the pain.  Unfortunately, the Linux box developed a heat management problem, and simultaneously I found myself needing a beefier GPU than it had for working on multi-vector encoding , so I decided to give WSL2 another try. Here's some of the highlights and lowlights. TLDR, it's working well enough that I'm probably going to continue using it as my primary development machine going forward. The Good NVIDIA CUDA drivers just work. I was blown away that I ran conda install cuda -c nvidia and it worked the first try. No farting around with Linux kernel header versions or arcane errors from nvidia-smi. It just worked, including with PyTorch. JetBrains products work a lot better now in remote development mod...

Why PHP sucks

(July 8 2005) Apparently I got linked by some PHP sites, and while there were a few well-reasoned comments here I mostly just got people who only knew PHP reacting like I told them their firstborn was ugly. These people tended to give variants on one or more themes: All environments have warts, so PHP is no worse than anything else in this respect I can work around PHP's problems, ergo they are not really problems You aren't experienced enough in PHP to judge it yet As to the first, it is true that PHP is not alone in having warts. However, the lack of qualitative difference does not mean that the quantitative difference is insignificant. Similarly, problems can be worked around, but languages/environments designed by people with more foresight and, to put it bluntly, clue, simply don't make the kind of really boneheaded architecture mistakes that you can't help but run into on a daily baisis in PHP. Finally, as I noted in my original introduction, with PHP, ...